Gridline Games Presents: Space Ruckus: The Official Site

Game Genre:
Action/Adventure

Game Type:
3D

Number of Players:
1 - Story Mode
2 / 4 - Online Mode

Peripherals:
Keyboard / Game Pad

Platform:
Windows / Linux

Rating:
Pending

Release Date:
Pending



RSS News Feed
Atom News Feed

WC3 HTML
WC3 CSS

Get Firefox!
Garage Games

PayPal
News Team Forum Chat Contact

The Great Invasion: Four Years of Development (0 Comments)
Wednesday, November 7th, 2007

Today marks the fourth anniversary of production on Space Ruckus: The Great Invasion, and it would appear as if public updates are becoming an annual event of sorts. This is not due to a lack of material, per se. Throughout the years, we have accumulated quite a bit of content, but in its current state, very little is worth sharing publicly. Today, however, we have decided to release a piece of 3D concept art, which you may have already seen if you caught us at the E For All Expo. The piece in question was rendered by our newest artist, Jovani Torrentez. Enjoy!


The Great Invasion: Four Years of Development


Space Ruckus: The Great Invasion of E For All Expo (0 Comments)
Monday, October 22nd, 2007

On Saturday, Space Ruckus materialized at the E For All Expo, which marked its first public appearance. Throughout the day, concepts were on display, free glossy prints were available, and the master portfolio was briefly viewable. In addition to this, a fresh set of business cards were handed out.

Space Ruckus: The Great Invasion of E For All Expo


Space Ruckus: E For All Expo (1 Comment)
Wednesday, October 10th, 2007

A few key members of the Space Ruckus team will be attending the E For All Expo next week courtesy of Telltale Games. The show is being held at the Los Angeles Convention Center, and runs from October 18th through the 21st. If anyone else will be attending, and would like to meet up, let us know. We will have a few Space Ruckus posters on hand for those that are interested.

Once again, thanks to Telltale Games for the passes.



The Great Invasion: Three Years of Development (3 Comments)
Tuesday, November 7th, 2006

Well, it seems that another year has passed us by. As unbelievable as it may sound, Space Ruckus: The Great Invasion has been in development for three years now. Over the course of that time, we have put together a great deal of material, including 3D models, banners, concept art, level designs, music compositions, plot scripts, posters, programming code/documentation, videos, voice work, web stuff, and a slew of other things. Of course, we have had our fair share of setbacks. We have lost a few people along the way, but have always been fortunate enough to have other people waiting in the wings to take their places. We are closer than ever to release, but as always, we could certainly use more talent on our team. We have a contact form just for that. More game details will be revealed soon, we promise.



Space Ruckus: The Run-Down (2 Comments)
Wednesday, April 19th, 2006

In Akril's Space Quest comic strip #198: The Run-Down, the form of Bill Grig appears on Roger Wilco as a result of a holographic illusion. However, the illusion appears to have gone awry, as Roger Wilco's lower half is missing. While analyzing this mishap, we realized that we rarely show Akril's Bill Grig portrait in its entirety. For example, we only see Bill Grig from the waist up in the poster. While you are visiting, be sure to read some of Akril's other comics. Bill Grig also appears in #82: Girl talk.



The Great Invasion: Flagship of the Fleet (4 Comments)
Tuesday, February 21st, 2006

Our resident modeler, Gordon Wallace, has completed the flagship of the fleet; known by many as the G-Flyer. Although, this is not Gordon Wallace's first contribution to the project. At a later time, we will reveal a few of his other works. For now, enjoy the G-Flyer.

The Great Invasion: Flagship of the Fleet The Great Invasion: Flagship of the Fleet


General: Forum Upgrade (4 Comments)
Friday, November 11th, 2005

As many of you may have noticed, the forum has had several cosmetic changes recently. However, behind the scenes, a major upgrade has been in development. For security reasons, the forum has been upgraded to phpBB 2.0.18. In addition, several small changes have been implemented, such as a function that shows active users in the chat room.



The Great Invasion: Two Years of Development (8 Comments)
Monday, November 7th, 2005

Remarkably, Space Ruckus: The Great Invasion has been in production for two years. In truth, this project began with a select few developers. Many of whom had never designed a modern 3D game. However, there is a first time for everything, and the team quickly learned what needed to be done. In the time span of two years, many changes have been made to the development team. Sadly, a few developers were removed from the project, but in business, you have to move ahead, so they were quickly replaced.

The most notable replacement is Vlad Kuryluk, who has taken the place of our former music composers, and begun work on the soundtrack. Below, we have attached a sample of his first composition. Also of note is Gordon Wallace, who has produced a number of models, ranging from furniture to space crafts. At a later time, we will reveal a few of them. Finally, our newest addition to the team is Harrison Brock, who is filling the position of lead programmer.

We began with nothing more than an idea, and it is expanding into something phenomenal. We are well on our way to completing the game. However, there is still quite a bit of work to be done, and we could certainly use more help. If you are interested in a position, please refer to the openings on the team page.

Sample #1 (Vlad Kuryluk)



General: RSS Feed (6 Comments)
Monday, July 18th, 2005

In an effort to keep you updated with the latest Space Ruckus news, we have added an RSS feed to the site. If you are using a news aggregator, click the RSS button to subscribe to the feed. Additionally, Firefox users can take advantage of the Live Bookmarks feature by clicking the status bar icon.


General: RSS Feed


General: News Archive (0 Comments)
Sunday, July 17th, 2005

As Space Ruckus: The Great Invasion development kicks into high gear, we plan to provide public updates on a more frequent basis. To keep the main page from overpopulating, we have added a news archive. When new items are added, old items will be archived. A link to the archive can be found at the bottom of the main page.



Space Ruckus: Seventh Anniversary (0 Comments)
Thursday, July 14th, 2005

Today, the Space Ruckus franchise marks its seventh anniversary. To celebrate this milestone, we've put together a desktop wallpaper. The Space Ruckus logo has been adorned in silver to mark the occasion.


Space Ruckus: Seventh Anniversary


The Great Invasion: The Invasion is Approaching (3 Comments)
Friday, July 1st, 2005

We are pleased to present a teaser poster for Space Ruckus: The Great Invasion.

The poster depicts Bill Grig, Bob Gunner, and Joe Commer standing in formation. Behind them, a number of stars can be seen, along with the top portion of Ralin V. There is a definite sense of calmness in the surroundings and the characters themselves, but be forewarned...the invasion is approaching.


The Great Invasion: The Invasion is Approaching


Space Ruckus: Akril's New Art (8 Comments)
Friday, May 6th, 2005

Today, Akril sent her portrait of Bob Gunner. By far, this is the best image that has been released of the character. For those that don't know, Bob Gunner is Commander of the base orbiting Ralin V. The new portrait can be found on the Akril's Art page, along with a few other art pieces that she has drawn for Gridline Games.



Gridline Games: Galactic Acquisition (0 Comments)
Friday, April 1st, 2005

We are proud to announce that we have acquired the use of a classic arcade game. Manufactured in the fall of 1985 by Space Monkey Software, Galactic Struggle was a typical arcade shooter. Although, the inclusion of depleting laser power added a unique challenge. Sadly, due to a limited budget, the game was not widely released. A playable version of Galactic Struggle will be featured within Space Ruckus. In the meantime, you can get your hands on a PC port.

[Galactic Struggle is real, but Space Monkey Software is not. The game was designed by meelWORM and I.]

See also: Galactic Challenge



Gridline Games: New Host, New Name (3 Comments)
Thursday, February 17th, 2005

Change is in the air. Firstly, the site and forum have been transferred to ePerfect.net. As a result, the domain, spaceruckus.com, has been established. Secondly, the company name, Goalsoft, has been retired in favor of Gridline Games. However, this does not change our goal. We will remain committed to bringing you the best game possible.



News Archive



© 1998-2006 Gridline Games. All rights reserved.
Space Ruckus is a registered trademark of Gridline Games.